Samuel Stallybrass - 3D Animation • Game Design



Levers & Buttons

As a team of two Artists and two Programmers we won the Golden Nica award at the Prix Ars Electronica festival in Linz with our game Levers and Buttons in 2018. My main focus was designing, modelling, texturing, rigging, animating and setting up the animatior controller in Unity 3D for the character. Additionally I was responsible for VFX, 2D art and modelling.

Character Animation

Enjoy the dance!

Mr. Squirrel

What a camp.

Hot Noon

All of the Visuals are hand-made by me. Gamedesign by everyone of our team.
Download & Play the game from by pressing the Button!

Character Animation

Standard sword attack.

Character Animation - Eyes of the Storm

Hoverbiker in action!

Character Animation

Juggling frustration.


Our Multi Media Project 2 at FH Salzburg.

Frogking Gabe

Carefully crafted sea creature using Zbrush, Autodesk Maya and Unity 3D.

Zbrush – sculpting, UV mapping, texturing, remeshing

Autodesk Maya – rigging, skinning, blendshapes, animation

Unity 3D – VFX, lighting


A dazzling view of a desk using Autodesk Maya and Vray.

I also produce music. Sometimes it's a bit gross. Check your volume first!