Samuel Stallybrass - 3D Animation • Game Design
Levers & Buttons
As a team of two Artists and two Programmers we won the Golden Nica award at the Prix Ars Electronica festival in Linz with our game Levers and Buttons in 2018. My main focus was designing, modelling, texturing, rigging, animating and setting up the animatior controller in Unity 3D for the character. Additionally I was responsible for VFX, 2D art and modelling.
Enjoy the dance!
Character Animation - Eyes of the Storm
Hoverbiker in action!
Using particle systems in Autodesk Maya combined with a custom comic shader I created a new episode of Star Wars.
Some 3D stuff with my name at the end. I recorded and edited the audio aswell.
Carefully crafted sea creature using Zbrush, Autodesk Maya and Unity 3D.
Zbrush – sculpting, UV mapping, texturing, remeshing
Autodesk Maya – rigging, skinning, blendshapes, animation
Unity 3D – VFX, lighting
A dazzling view of a desk using Autodesk Maya and Vray.
A performant slick oldtimer ready to be integrated into a game engine.