Skills
I am proficiant with Autodesk Maya, Photoshop, Unity, Zbrush, Vray, Fruity Loops and League of Legends.
I can build intermediate character rigs from scratch using Maya.
In addition I can code in C# specialized in scripts meant for Unity 3D, and have basic knowledge of Unreal Engine 5.
About me
I am a 3D Animatior from Austria. I chose this path because I was amazed by Animation very early on in my life and I guess I never stopped being amazed. Watching high quality animation mezmerizes me and makes me very happy – I want to be able to make other people feel joy.
It does not matter how boring a story might be, it is up to the animators to make it feel alive and fascinating, and that is where I will give it my all.
born 19.01.1999
3D Animator from Austria
Work Experience:
2024 –
Lead 3D Animator @Byzantian Interactive Inc.
Mentor for TGA student
2023
3D Artist, Animator and Rigger “Eskentert Productions”
2022
Gameplay Animator “Meta Nanos”